Hi Ralf, this game (US release only) has plenty of cheats on gamehacking but none are working. Basically each cheat is crashing the cube. Could you give it an attempt to have working infinite health cheats for this game? The game include the first 8 mega man games and the power battle and power fighters games. I would already beyond happy if we have infinite health working for the 8 mega games
Mega Man Anniversary Collection (GCN/WIIRD/NTSC-U)
Moderator: Ralf@gc-forever
Mega Man Anniversary Collection (GCN/WIIRD/NTSC-U)
Hi Ralf, this game (US release only) has plenty of cheats on gamehacking but none are working. Basically each cheat is crashing the cube. Could you give it an attempt to have working infinite health cheats for this game? The game include the first 8 mega man games and the power battle and power fighters games. I would already beyond happy if we have infinite health working for the 8 mega games
Re: Mega Man Anniversary Collection (GCN/WIIRD/NTSC-U)
No, the codes work.sakax wrote: ↑Fri Feb 20, 2026 9:28 am [Hi Ralf, this game (US release only) has plenty of cheats on gamehacking but none are working. Basically each cheat is crashing the cube. Could you give it an attempt to have working infinite health cheats for this game? The game include the first 8 mega man games and the power battle and power fighters games. I would already beyond happy if we have infinite health working for the 8 mega gamesThanks!
If that were the problem, I would have solved it years ago. It's very similar to the X Collection.
If you're using Swiss, this game is part of a list that doesn't work with active codes.
And assuming the latest version solved this classic problem, it's altering memory addresses. I think it's difficult for anyone to be motivated to investigate this.
Or you're just using codes from one game in another...
Since GameHacking is disorganized with collections of this type, I don't rule out this hypothesis.
Re: Mega Man Anniversary Collection (GCN/WIIRD/NTSC-U)
can you post the codes which work for you?Andross89 wrote: ↑Fri Feb 20, 2026 7:42 pmNo, the codes work.sakax wrote: ↑Fri Feb 20, 2026 9:28 am [Hi Ralf, this game (US release only) has plenty of cheats on gamehacking but none are working. Basically each cheat is crashing the cube. Could you give it an attempt to have working infinite health cheats for this game? The game include the first 8 mega man games and the power battle and power fighters games. I would already beyond happy if we have infinite health working for the 8 mega gamesThanks!
If that were the problem, I would have solved it years ago. It's very similar to the X Collection.
If you're using Swiss, this game is part of a list that doesn't work with active codes.
And assuming the latest version solved this classic problem, it's altering memory addresses. I think it's difficult for anyone to be motivated to investigate this.
Or you're just using codes from one game in another...
Since GameHacking is disorganized with collections of this type, I don't rule out this hypothesis.
Re: Mega Man Anniversary Collection (GCN/WIIRD/NTSC-U)
Unfortunately, I won't be able to help.
I remember that all the codes I checked worked perfectly in Dolphin at the time.
I even converted and created codes for the PS1 and Arcade versions. But I discarded everything when I discovered the problem in Swiss.
Re: Mega Man Anniversary Collection (GCN/WIIRD/NTSC-U)
Ralf was able to create working codes for Mega Man X Collection. Sure he can pull it off for Mega Man Anniversary Collection as well! 
Re: Mega Man Anniversary Collection (GCN/WIIRD/NTSC-U)
You didn't understand. There's nothing to be done.
The RAM codes have already been created and are working.
And, I suppose, this collection is all emulated. The existing versions, especially the NES ones, already have ASM and would only need to be injected. That's how I converted the ASM codes for Sonic Mega Collection.
In short, a lot of work for something with many ways to play.
All that's left is to wish you good luck.
