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emu_kidid
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by emu_kidid » Mon Feb 25, 2013 11:42 pm
It looks like
megalomaniac has been on a emulator reviving rampage lately. He's made new builds of many outdated emulators, adding features such as SDHC support and progressive video modes (480p, 576p). Be sure to add these updated emulators to your SD card or
MegaLoader homebrew compilation
CollisionGC - Intellivision emulator for GameCube -
Download/Discuss
GNUboy GX - GB/GBC emulator for GameCube -
Download/Discuss
Hu-Go! GX - PC Engine/TG16 emulator for GameCube -
Download/Discuss
NeoPop GX - NeoGeo Pocket Colour emulator for GameCube -
Download/Discuss
(thanks for the screenshots Extrems!)
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Attachments
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- neopop2.png
- (113.22 KiB) Not downloaded yet
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- collisiongc.png
- (86.09 KiB) Not downloaded yet
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- gnuboy.png
- (63.15 KiB) Not downloaded yet
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- hugo.png
- (43.86 KiB) Not downloaded yet
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wii_HD
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by wii_HD » Tue Feb 26, 2013 12:00 am
Yeah this and retroarch should ensure GameCubes keep getting turned on a few more years yet.
EDIT
Not forgetting your works
emu_kidid
Emulation Salvation.
Playing - Super Mario Sunshine - DariusBurst CS - Hotline Miami 2 - Rpi2 Lakka - X360 BurnOut Paradise City
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julius
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by julius » Mon Mar 04, 2013 5:16 pm
Is there any chance of updating Neo Geo CD for gamecube?
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megalomaniac
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by megalomaniac » Mon Mar 04, 2013 9:42 pm
julius wrote:Is there any chance of updating Neo Geo CD for gamecube?
you have a link to original source?
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julius
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by julius » Mon Mar 04, 2013 10:28 pm
Well, if that´s the problem I think I could help, though I think it´s for Wii version, so I need to know if it could be useful for you. Also, I will need from you guys a link for some gc homebrew that I cannot find in the web, could you please help me with that little problem?
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megalomaniac
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by megalomaniac » Mon Mar 04, 2013 10:38 pm
i could always use infact's source and see what else needs to be done, but i really wanted to see the original code...
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julius
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by julius » Mon Mar 04, 2013 11:31 pm
Ok, that is the same I got last time, so there´s nothing more I can get related to that emu. In the other hand, the link need is for the MS-DOS emulator port for gamecube; liquitt told me there a build around the net, but I cannot find it, any idea of where to find it?
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megalomaniac
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by megalomaniac » Tue Mar 05, 2013 12:28 am
note: i did not look at code and i did not test...
let me know how it performs
deleted file
Last edited by
megalomaniac on Mon Mar 11, 2013 4:02 am, edited 1 time in total.
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emu_kidid
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by emu_kidid » Tue Mar 05, 2013 8:47 am
updated top post with neopop
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megalomaniac
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by megalomaniac » Mon Mar 11, 2013 4:09 am
i had a chance to dig into the neogeo cd source...
i didnt realize it was crippled while infact was doing some troubleshooting on it...so i deleted the file i posted above
i managed to fix the glitchy audio infact reported...
also got mp3 working with some borrowed code from wii version as well as some of their graphical improvements...
so as of right now it is fully playable...ill be implementing a few more improvements and release soon...
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bearteam
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by bearteam » Mon Mar 11, 2013 4:57 am
megalomaniac wrote:i had a chance to dig into the neogeo cd source...
i didnt realize it was crippled while infact was doing some troubleshooting on it...so i deleted the file i posted above
i managed to fix the glitchy audio infact reported...
also got mp3 working with some borrowed code from wii version as well as some of their graphical improvements...
so as of right now it is fully playable...ill be implementing a few more improvements and release soon...
Is there a NEOGEO CD emulator in RetroArch's FBA cores? I read the resource code and found it support ISO/iso files.
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megalomaniac
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by megalomaniac » Mon Mar 11, 2013 7:26 am
yea, retroarch looks like it offers support for neogeo cd, but i didnt bother trying it because neocd redux works good..