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SDML Loader dol
Posted: Sat Feb 19, 2011 7:36 am
by kevstah2004
Now everybody can use Datel's pretty dol loader
it's not as compatible as sdload but I prefer that it shows longer named dol's properly.
I'll update it later if given the nod

as it's on another computer I have.
Maybe somebody can fix it to make it as compatible as sdload too
it's an alternative for you modchip owners.
Re: SDML Loader dol
Posted: Sat Feb 19, 2011 9:45 am
by kevstah2004
Remove if breaking rules, I don't see why though it's not a game and it's for launching homebrew anyway.
v2 was made because of Nintendo blocking v1, they took the opportunity to add in all their made action replay gc codes for cheating on original discs or "modchip disc booting

" , the sdcard has to be removed in order for the preloaded codes to show up so you can't cheat on gecko backup launchers or the ide exi

, i've only managed to partially dump it

, i think they've added in extra garbage so it couldn't be copied so easy, the Start.dol is blank and the serial is broken DOL-DTLX so no country code comes up in the gcm editing tools, it could just be the tools not understanding the gcm though

your own codes can't be added either like past AR versions why idk it would of been cool saving / editing a codelist on sdcard
- DOWNLOADS REMOVED - DON'T UPLOAD COPYRIGHTED STUFF -
Re: SDML Loader dol
Posted: Sat Feb 19, 2011 11:54 am
by andzlay
I would quickly remove this from here it contains copyrighted code. at least i would think that!
Re: SDML Loader dol
Posted: Sat Feb 19, 2011 12:26 pm
by kevstah2004
catch it while u can then folks