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- === GameCube Versions === There are several GameCube mainboard revisions, these are identified below.8 KB (1,044 words) - 21:20, 3 May 2023
- ==What is a Gamecube?== The GameCube is a video game console made by [[Nintendo]]. It’s marketed audience is c5 KB (897 words) - 11:57, 29 July 2018
- [[Category:GameCube Modchips]]8 KB (1,007 words) - 02:02, 13 August 2012
- Varying GameCube consoles produced exist in this category.2 members (0 subcategories, 0 files) - 02:40, 26 April 2013
- 37 bytes (8 words) - 02:55, 29 April 2013
File:Gamecube dvd connector-3.jpg (414 × 251 (21 KB)) - 00:16, 20 July 2011- This is a '''list of all 646 games released for the [[Nintendo GameCube]]''' [[video game]] system. This list is organized alphabetically by the ga The last officially licensed game to be released for the [[Nintendo GameCube]] was ''[[Madden NFL 08]]'', which was released in the United States in Aug75 KB (10,781 words) - 09:23, 16 December 2012
- '''GameCube Memory Manager''' (abbreviated to '''GCMM''') is a tool that allows save fi213 bytes (33 words) - 07:07, 29 June 2023
- The following is a '''list of GameCube games that natively support a widescreen (16:9) display mode'''. Note that5 KB (784 words) - 10:32, 5 May 2019
File:NF SP B S1220A Bitfunx GameCube Component Cable 48kHz -1Silence.png (1,800 × 900 (26 KB)) - 21:56, 26 May 2022File:NF SP B S1220A Bitfunx GameCube Component Cable 32kHz -1Silence.png (1,800 × 900 (27 KB)) - 21:42, 26 May 2022File:NF SP B CS42526 Bitfunx GameCube Component Cable 48kHz -1Silence.png (1,800 × 900 (27 KB)) - 19:26, 26 May 2022File:NF SP B CS42526 Bitfunx GameCube Component Cable 32kHz -1Silence.png (1,800 × 900 (26 KB)) - 19:18, 26 May 2022File:T SP B PCM1808 Bitfunx GameCube Component Cable 48kHz.png (1,800 × 900 (177 KB)) - 18:27, 26 May 2022File:T SP B PCM1862 Bitfunx GameCube Component Cable 32kHz.png (1,800 × 900 (191 KB)) - 18:41, 26 May 2022File:T SP B PCM1862 Bitfunx GameCube Component Cable 48kHz.png (1,800 × 900 (187 KB)) - 18:41, 26 May 2022File:T SP B CS42526 Bitfunx GameCube Component Cable 32kHz.png (1,800 × 900 (221 KB)) - 19:19, 26 May 2022File:T SP B CS42526 Bitfunx GameCube Component Cable 48kHz.png (1,800 × 900 (219 KB)) - 19:26, 26 May 2022File:T SP B S1220A Bitfunx GameCube Component Cable 32kHz.png (1,800 × 900 (202 KB)) - 21:42, 26 May 2022File:T SP B PCM1808 Bitfunx GameCube Component Cable 32kHz.png (1,800 × 900 (177 KB)) - 18:26, 26 May 2022File:T SP B S1220A Bitfunx GameCube Component Cable 48kHz.png (1,800 × 900 (201 KB)) - 21:56, 26 May 2022File:NF SP B PCM1808 Bitfunx GameCube Component Cable 32kHz -1Silence.png (1,800 × 900 (27 KB)) - 18:21, 26 May 2022File:NF SP B PCM1808 Bitfunx GameCube Component Cable 48kHz -1Silence.png (1,800 × 900 (27 KB)) - 18:21, 26 May 2022File:NF SP B PCM1862 Bitfunx GameCube Component Cable 32kHz -1Silence.png (1,800 × 900 (27 KB)) - 18:38, 26 May 2022File:NF SP B PCM1862 Bitfunx GameCube Component Cable 48kHz -1Silence.png (1,800 × 900 (27 KB)) - 18:38, 26 May 2022File:DA ALL AVG mdfourier-dac-48000-fade75 vs S1220A Bitfunx GameCube Component Cable 48kHz.png (1,800 × 900 (244 KB)) - 21:55, 26 May 2022File:DA ALL AVG mdfourier-dac-48000-fade75 vs S1220A Bitfunx GameCube Component Cable 32kHz.png (1,800 × 900 (137 KB)) - 21:41, 26 May 2022File:DA ALL AVG mdfourier-dac-48000-fade50 vs CS42526 Bitfunx GameCube Component Cable 32kHz.png (1,800 × 900 (152 KB)) - 19:18, 26 May 2022File:DA ALL AVG mdfourier-dac-48000-fade50 vs CS42526 Bitfunx GameCube Component Cable 48kHz.png (1,800 × 900 (242 KB)) - 19:25, 26 May 2022File:DA ALL AVG mdfourier-dac-48000 vs PCM1808 Bitfunx GameCube Component Cable 32kHz.png (1,800 × 900 (122 KB)) - 18:16, 26 May 2022File:DA ALL AVG mdfourier-dac-48000 vs PCM1808 Bitfunx GameCube Component Cable 48kHz.png (1,800 × 900 (181 KB)) - 18:16, 26 May 2022File:DA ALL AVG mdfourier-dac-48000 vs PCM1862 Bitfunx GameCube Component Cable 32kHz.png (1,800 × 900 (126 KB)) - 18:33, 26 May 2022File:DA ALL AVG mdfourier-dac-48000 vs PCM1862 Bitfunx GameCube Component Cable 48kHz.png (1,800 × 900 (192 KB)) - 18:33, 26 May 2022- [[Image:fusion1.jpg|right|thumb|300px|Gamecube with [[Wiikey Fusion]] installed (with DVD Drive removed) by emu_kidid]] ...or DVD [[Drive Replacement Chip]] via hardware modification. However, the Gamecube's proprietary style DVD port connector and pin configuration prevent "plug12 KB (1,882 words) - 08:01, 1 May 2017
File:T SP B PCM1808 Nintendo GameCube Component Video Cable + Generic S-Video Cable 32kHz.png (1,800 × 900 (166 KB)) - 18:28, 26 May 2022File:T SP B PCM1808 Nintendo GameCube Component Video Cable + Generic S-Video Cable 48kHz.png (1,800 × 900 (198 KB)) - 18:29, 26 May 2022File:T SP B PCM1862 Nintendo GameCube Component Video Cable + Generic S-Video Cable 32kHz.png (1,800 × 900 (202 KB)) - 18:43, 26 May 2022File:T SP B PCM1862 Nintendo GameCube Component Video Cable + Generic S-Video Cable 48kHz.png (1,800 × 900 (256 KB)) - 18:43, 26 May 2022File:NF SP B PCM1808 Nintendo GameCube Component Video Cable + Generic S-Video Cable 32kHz -1Silence.png (1,800 × 900 (27 KB)) - 18:24, 26 May 2022File:NF SP B PCM1808 Nintendo GameCube Component Video Cable + Generic S-Video Cable 48kHz -1Silence.png (1,800 × 900 (27 KB)) - 18:24, 26 May 2022File:NF SP B PCM1862 Nintendo GameCube Component Video Cable + Generic S-Video Cable 32kHz -1Silence.png (1,800 × 900 (27 KB)) - 18:40, 26 May 2022File:NF SP B PCM1862 Nintendo GameCube Component Video Cable + Generic S-Video Cable 48kHz -1Silence.png (1,800 × 900 (27 KB)) - 18:40, 26 May 2022File:NF SP B PCM1862 Nintendo GameCube Component Video Cable + Nintendo Stereo AV Cable 48kHz (2) -1Silence.png (1,800 × 900 (27 KB)) - 18:41, 26 May 2022File:T SP B PCM1808 Nintendo GameCube Component Video Cable + Nintendo Stereo AV Cable 32kHz (1).png (1,800 × 900 (206 KB)) - 18:29, 26 May 2022File:T SP B PCM1808 Nintendo GameCube Component Video Cable + Nintendo Stereo AV Cable 32kHz (2).png (1,800 × 900 (209 KB)) - 18:29, 26 May 2022File:T SP B PCM1808 Nintendo GameCube Component Video Cable + Nintendo Stereo AV Cable 48kHz (1).png (1,800 × 900 (271 KB)) - 18:29, 26 May 2022File:NF SP B PCM1808 Nintendo GameCube Component Video Cable + Nintendo Stereo AV Cable 32kHz (1) -1Silence.png (1,800 × 900 (27 KB)) - 18:24, 26 May 2022File:T SP B PCM1862 Nintendo GameCube Component Video Cable + Nintendo Stereo AV Cable 32kHz (1).png (1,800 × 900 (225 KB)) - 18:43, 26 May 2022File:T SP B PCM1808 Nintendo GameCube Component Video Cable + Nintendo Stereo AV Cable 48kHz (2).png (1,800 × 900 (278 KB)) - 18:29, 26 May 2022File:NF SP B PCM1808 Nintendo GameCube Component Video Cable + Nintendo Stereo AV Cable 32kHz (2) -1Silence.png (1,800 × 900 (27 KB)) - 18:24, 26 May 2022
Page text matches
- ...ated by Brakken from the now defunked tehskeen.net. It was one of the best GameCube modding sites on the internet. When the site went down all of the pages wer2 members (0 subcategories, 0 files) - 10:22, 14 July 2011
- ...s created. Marcus' first few editing to pages are the Main Page, WikiScene:Gamecube, and made a page called Nintendo. He had helped the wiki. == Gamecube ==731 bytes (127 words) - 12:11, 29 July 2018
- ...2001, the GameCube! In this wiki, we help you share your knowledge on the GameCube. Hope you learn something :) ...g a Wii drive replacement on a GameCube | Use a Wii drive replacement on a Gamecube]]2 KB (216 words) - 07:34, 16 March 2024
- [[Image:Gcbba.jpg|thumb|The GameCube BBA, attached to a GameCube]] ...pines. The adapters fit flush into "Serial Port 1" on the underside of the GameCube and add a RJ-45 port to the side of the console.3 KB (511 words) - 00:54, 31 December 2013
- ...([[WikiScene:GameCube#GameCube_Original_BIOS_.28IPL.29_Version_Information|Gamecube "BIOS"]]) to prevent the console from playing out-of-region titles(imports) ...ader]] - Bootdisc based solution for original titles without modifying the Gamecube.2 KB (218 words) - 18:18, 13 January 2013
- List of Modchips for the Nintendo Gamecube.14 members (0 subcategories, 0 files) - 19:55, 14 October 2011
- #redirect [[GameCube Memory Manager]]37 bytes (4 words) - 15:52, 17 September 2021
- List of all Gamecube homebrew apps in this Wiki:29 members (0 subcategories, 0 files) - 10:29, 11 November 2012
- List of Hardware Hacks for the Nintendo Gamecube.3 members (0 subcategories, 0 files) - 04:01, 5 February 2013
- Varying GameCube consoles produced exist in this category.2 members (0 subcategories, 0 files) - 02:40, 26 April 2013
- List of miscellaneous hardware produced for the Nintendo Gamecube5 members (0 subcategories, 0 files) - 22:05, 23 January 2012
- This is a list of all Homebrew Games for the Nintendo Gamecube.8 members (0 subcategories, 0 files) - 09:27, 16 December 2012
- Two types of Gamecube modchips exist - [[IPL Replacement]] and [[Drivechip]]3 members (0 subcategories, 0 files) - 18:02, 14 October 2011
- ...he [http://www.crazynation.org/GC/ CrazyNation HDD DD replacement] for the GameCube however nothing was produced publicly until the Wii Drive replacement modch The GameCube eventually gained its own ODE, the [[GCLoader]].566 bytes (85 words) - 21:02, 11 September 2021
- ...rts a custom mainboard with 48MB of 1T-SRAM which is double the main RAM a GameCube has. It also uses a custom USB 2.0 speed module from Serial Port 2 which ga [[Category:GameCube Variants]]714 bytes (125 words) - 02:39, 26 April 2013
- ...sc based solution developed by Datel to circumvent regional lockout on the Gamecube. It allows unmodified Gamecubes to play '''original''' out-of-region ([[Pla * Launch and play imported GameCube games from any region.1 KB (189 words) - 12:51, 23 August 2021
- In this category you will find howtos and tutorials for various gamecube related things.9 members (0 subcategories, 0 files) - 14:21, 23 July 2011
- I am a homebrewer and have been working on quite some GameCube/Wii related projects.123 bytes (22 words) - 10:42, 11 November 2012
- The NPDP Reader is a odd looking GameCube console which was used mainly for alpha and beta testing. [[Category:GameCube Variants]]657 bytes (111 words) - 02:45, 26 April 2013
- Hu-Go! GC is a PC Engine / TurboGrafx-16 emulator ported to the Nintendo GameCube. <br> In February 2013, an unofficial GameCube version was released ( version 2.13 ) which fixed previous compiling issues966 bytes (131 words) - 04:25, 8 February 2013
- PSX emulator for the Nintendo Gamecube & Wii based on various PCSX code bases. * Input via Gamecube Controller918 bytes (110 words) - 11:27, 7 March 2024
- ...o bypass regional lockout protection and change native language support on Gamecube hardware versions NTSC-U (USA) and NTSC-J (JAPAN). ...ow support for [[Playing_Imports|playing import]] USA or Japanese original Gamecube titles, respectively.3 KB (495 words) - 10:22, 15 July 2020
- ...ayer_CE MPlayer CE], the only native (and current) port of MPlayer for the GameCube.399 bytes (57 words) - 19:17, 22 April 2012
- RawDump is a program developed for Windows based PCs which can dump Gamecube and Wii original optical media. It does so by using vendor commands on the ...Dump but you will need to perform a disc swap after having placed a non NR Gamecube/Wii disc in the drive first. NR are very similar however they use a differe1 KB (195 words) - 18:46, 19 March 2012
- * Massive 8MB/64Mb GameCube memory card with built-in high speed USB port * Over 1000 blocks of game save data - 16 times the size of a standard GameCube memory card1 KB (175 words) - 00:27, 14 September 2021
- ...it on a [[WikiScene:GameCube#What_is_a_Gamecube.3F|Gamecube]] too. On the GameCube the WODE can replace the entire DVD drive and allows to boot game backups f == Installation on a Gamecube ==2 KB (282 words) - 21:01, 11 September 2021
- '''GameCube Memory Manager''' (abbreviated to '''GCMM''') is a tool that allows save fi213 bytes (33 words) - 07:07, 29 June 2023
- Coleco Vision emulator for the GameCube - based on SMS Plus GX (Master System emulator) by eke-eke, backdrop by kar640 bytes (80 words) - 18:06, 12 November 2012
- ...a GX''' is a Nintendo Entertainment System (NES) emulator for the Nintendo Gamecube and Wii based on the PC emulator [http://www.fceux.com/web/home.html FCE Ul * Wiimote, Nunchuk, Classic, and Gamecube controller support1,012 bytes (136 words) - 11:34, 7 March 2024
- ...e:Iplmaskrom.jpg|right|thumb|235px|The original RTC/IPL Mask ROM IC on the Gamecube Mainboard]] '''IPL Replacements''' were the first [[modchip]]s for the GameCube. Basically, the Mask ROM which contains the IPL could be overridden to load1 KB (168 words) - 18:13, 30 June 2022
File:Flippydrive.jpg The Flippydrive is an optical disc drive emulator for the gamecube that installs without any soldering, can be used with or without a disk dri(485 × 642 (81 KB)) - 02:11, 9 February 2024- ...ame SameGame]. Demo version was released in 2004, it was never finished on GameCube.492 bytes (57 words) - 16:48, 11 May 2013
- ...ame currently in development & will be released on a bootable disc for the GameCube.401 bytes (46 words) - 18:07, 28 February 2024
- ...the Dreamcast.<ref>https://events.ccc.de/congress/2004/fahrplan/files/307-gamecube-hacking-slides.pdf (page 19)</ref> It works by tricking a game called Phant ...he local network this mechanism can be used to upload arbitary code to the GameCube.1 KB (176 words) - 17:33, 24 August 2021
- GCOS stands for "GameCube Operating System" and was conceived in 2004 by emu_kidid and ShadowSwan. ...ributors across its life, making it a well known piece of software for the GameCube. The successor to GCOS is Swiss, which was re-written from scratch, but bor1 KB (170 words) - 07:29, 29 June 2023
- ==What is a Gamecube?== The GameCube is a video game console made by [[Nintendo]]. It’s marketed audience is c5 KB (897 words) - 11:57, 29 July 2018
- * Gamecube (with the ability to run homebrew)984 bytes (149 words) - 21:22, 28 July 2013
- '''Snes9x GX''' is a Super Nintendo emulator for the Nintendo Gamecube and Wii based on the PC emulator SNES9x 1.53. The GUI is powered by libwiig ...mote, Nunchuk, Wii Classic, Wii Pro, Wii Super NES Classic, Wii U Pro, and Gamecube controller support1 KB (174 words) - 11:34, 7 March 2024
- ! colspan="2" style="font-size:32pt" height="70" width="800"| GameCube Timeline | style="background:mediumpurple;color:black" | GameCube released in Japan8 KB (1,138 words) - 02:12, 1 December 2013
- The NPDP Cartridge interfaces with the Nintendo GameCube DVD interface. These can be used on a NPDP Console or GDEV-NPDP, these were 6GB Hard disk drives are used, which is enough storage for 4 GameCube games.2 KB (322 words) - 18:05, 17 October 2012
- ...hip''' is any piece of hardware that must be physically installed into the GameCube to work. Modchips are generally used to assist in loading homebrew and back307 bytes (42 words) - 20:46, 12 September 2021
- This project provides a program called cubeboot which is able to play the GameCube boot animation. This is useful for some modchips like PicoBoot which skip t * Custom GameCube animation colors2 KB (215 words) - 13:03, 18 March 2024
- | download = https://files.extremscorner.org/gamecube/apps/mupen64/latest Port of Mupen64 to the Nintendo Wii and Gamecube. The emulator uses dynamic recompilation of the N64 machine code to PowerPC2 KB (203 words) - 23:00, 30 January 2022
- Although the Gamecube DVD drive can read backups using the debug commands (and uploading patch co449 bytes (63 words) - 20:15, 12 September 2021
- ...(DAC) IC's manufactured by Macronix specifically for use with the Nintendo Gamecube. <br><br> They are used to convert the Gamecube's Y′C<small>B</small>C<small>R</small> digital video signal to Y′P<sma5 KB (739 words) - 04:01, 5 February 2013
- ...l [[:Category:Modchips|modchip]] or a [[Using a Wii drive replacement on a GameCube|drive replacement]] [[:Category:Modchips|modchip]]. == Unmodified Gamecube ==5 KB (715 words) - 15:15, 14 November 2023
- * Put the SD card in the Reader, the reader in a memory card slot in the GameCube. * Insert the SD Media Launcher disc into the GameCube.1 KB (235 words) - 01:42, 22 December 2021
- ...amecube with IDE-EXI connected|Gamecube with IDE-EXI connected|300px|right|Gamecube with IDE-EXI connected in Slot B]] The Gamecube EXI bus has a bug in which every time data goes across the input line, the3 KB (495 words) - 19:18, 4 October 2021
- ...n, it's possible to use it on a [[WikiScene:GameCube#What_is_a_Gamecube.3F|Gamecube]] too since it is a direct clone.2 KB (222 words) - 04:40, 27 July 2015
- A Qoob Pro modchip installed inside of a Gamecube. * Upgrades via USB, DVD or network (network upgrade requires a Nintendo GameCube Broadband Adapter).4 KB (623 words) - 19:13, 15 September 2021