Playing Imports

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Revision as of 03:07, 13 January 2013 by Megalomaniac (talk | contribs)
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The Gamecube utilized a regional lockout protection which was governed by the IPL ROM (Gamecube "BIOS") to prevent the console from playing out-of-region titles(imports).

Since the hardware is mostly 100% identical across all regions (apart from NTSC/PAL hardware differences for video output), several universal methods exist which can bypass the lockout protection. These methods include:

  • Region Switch - NTSC-U & NTSC-J only hardware mod to allow NTSC-U models to play Japanese titles, or vice versa.
  • Freeloader - Bootdisc based solution for original titles without modifying the Gamecube.
  • Modchip - Hardware based solution installed to the Gamecube.
  • Homebrew for ALL - ???




Gamecube Regions Region Lock Bypass Methods
NTSC-U
( USA )
Region Switch for NTSC-J
Freeloader
Modchip
Homebrew for ALL
NTSC-J
( Japan )
Region Switch for NTSC-U
Freeloader
Modchip
Homebrew for ALL
PAL
( Europe & Australia )
Freeloader
Modchip
Homebrew for ALL