Difference between revisions of "Enhanced mGBA"
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== Options == | == Options == | ||
− | ; <code>--aspect=<w:h></code> | + | ; {{anchor|--aspect}}<code>--aspect=<w:h></code> |
: Specify screen aspect ratio. The default is the Progressive Scan Mode system setting (4:3 or 16:9). | : Specify screen aspect ratio. The default is the Progressive Scan Mode system setting (4:3 or 16:9). | ||
− | ; <code>--offset=<x:y></code> | + | ; {{anchor|--offset}}<code>--offset=<x:y></code> |
: Set offset. The default is the Screen Position system setting (-32 to +32). | : Set offset. The default is the Screen Position system setting (-32 to +32). | ||
− | ; <code>--zoom=<x:y></code> | + | ; {{anchor|--zoom}}<code>--zoom=<x:y></code> |
: Set zoom. The default is the Game Boy Player Start-up Disc's Screen Size setting (2.0 or 2.375). | : Set zoom. The default is the Game Boy Player Start-up Disc's Screen Size setting (2.0 or 2.375). | ||
− | ; <code>--rotate=<0-359></code> | + | ; {{anchor|--rotate}}<code>--rotate=<0-359></code> |
: Set rotation (default: 0). | : Set rotation (default: 0). | ||
− | ; <code>--poll=<0-11></code> | + | ; {{anchor|--poll}}<code>--poll=<0-11></code> |
: Set controller polling rate. | : Set controller polling rate. | ||
: {| class="wikitable" | : {| class="wikitable" | ||
Line 62: | Line 62: | ||
| 100Hz | | 100Hz | ||
|} | |} | ||
− | ; <code>--cursor=<path></code>, <code>--no-cursor</code> | + | ; {{anchor|--cursor|--no-cursor}}<code>--cursor=<path></code>, <code>--no-cursor</code> |
: Load texture palette (default: point.tpl.gz). | : Load texture palette (default: point.tpl.gz). | ||
− | ; <code>--overlay=<path></code>, <code>--no-overlay</code> | + | ; {{anchor|--overlay|--no-overlay}}<code>--overlay=<path></code>, <code>--no-overlay</code> |
: Load texture palette (default: frame.tpl.gz). | : Load texture palette (default: frame.tpl.gz). | ||
− | ; <code>--overlay-id=<ID></code> | + | ; {{anchor|--overlay-id}}<code>--overlay-id=<ID></code> |
: Set texture palette index. The default is the Game Boy Player Start-up Disc's Frame setting (0 to 19). | : Set texture palette index. The default is the Game Boy Player Start-up Disc's Frame setting (0 to 19). | ||
− | ; <code>--overlay-scale=<x:y></code> | + | ; {{anchor|--overlay-scale}}<code>--overlay-scale=<x:y></code> |
: Set texture scale (default: auto). | : Set texture scale (default: auto). | ||
− | ; <code>--filter=<none|scale2x[ex|plus]|eagle2x|scan2x|normal2x|normalnx></code> | + | ; {{anchor|--filter}}<code>--filter=<none|scale2x[ex|plus]|eagle2x|scan2x|normal2x|normalnx></code> |
: Set image doubling filter (default: normalnx). | : Set image doubling filter (default: normalnx). | ||
− | ; <code>--dither=<none|threshold|bayer8x8|bayer4x4|bayer2x2|cluster8x8|cluster4x4></code> | + | ; {{anchor|--dither}}<code>--dither=<none|threshold|bayer8x8|bayer4x4|bayer2x2|cluster8x8|cluster4x4></code> |
: Set dithering algorithm (default: threshold). | : Set dithering algorithm (default: threshold). | ||
− | ; <code>--scaler=<nearest|bilinear|oversample|box></code> | + | ; {{anchor|--scaler}}<code>--scaler=<nearest|bilinear|oversample|box></code> |
: Set image scaling filter (default: bilinear). | : Set image scaling filter (default: bilinear). | ||
− | ; <code>--matrix=<identity|gba|gbc|gbi|nds|palm|psp|vba></code> | + | ; {{anchor|--matrix}}<code>--matrix=<identity|gba|gbc|gbi|nds|palm|psp|vba></code> |
: Set color matrix (default: gbi). | : Set color matrix (default: gbi). | ||
: {| class="wikitable" | : {| class="wikitable" | ||
Line 103: | Line 103: | ||
| VisualBoyAdvance-M (by [https://forums.libretro.com/t/real-gba-and-ds-phat-colors/1540 Pokefan531]) | | VisualBoyAdvance-M (by [https://forums.libretro.com/t/real-gba-and-ds-phat-colors/1540 Pokefan531]) | ||
|} | |} | ||
− | ; <code>--input-gamma=<red[:green[:blue]]></code> | + | ; {{anchor|--input-gamma}}<code>--input-gamma=<red[:green[:blue]]></code> |
: Set gamma (default: 2.2). | : Set gamma (default: 2.2). | ||
− | ; <code>--output-gamma=<1.0|1.7|2.2></code> | + | ; {{anchor|--output-gamma}}<code>--output-gamma=<1.0|1.7|2.2></code> |
: Specify screen gamma (default: 2.2). | : Specify screen gamma (default: 2.2). | ||
− | ; <code>--contrast=<red[:green[:blue]]></code> | + | ; {{anchor|--contrast}}<code>--contrast=<red[:green[:blue]]></code> |
: Set gain (default: 1.0). | : Set gain (default: 1.0). | ||
− | ; <code>--brightness=<red[:green[:blue]]></code> | + | ; {{anchor|--brightness}}<code>--brightness=<red[:green[:blue]]></code> |
: Set lift (default: 0.0). | : Set lift (default: 0.0). | ||
− | ; <code>--format=<ntsc|pal|pal-m|ntsc-50|pal-60|custom|custom-m|hd60|hd50|hd48|hdcustom></code> | + | ; {{anchor|--format}}<code>--format=<ntsc|pal|pal-m|ntsc-50|pal-60|custom|custom-m|hd60|hd50|hd48|hdcustom></code> |
: Set video format. The default is the Video Mode system setting (ntsc, pal-60, pal-m). | : Set video format. The default is the Video Mode system setting (ntsc, pal-60, pal-m). | ||
− | ; <code>--scan-mode=<[interlace|quasi-interlace|non-interlace|non-progressive|progressive][,clock2x|no-clock2x][,size2x|no-size2x]></code> | + | ; {{anchor|--scan-mode}}<code>--scan-mode=<[interlace|quasi-interlace|non-interlace|non-progressive|progressive][,clock2x|no-clock2x][,size2x|no-size2x]></code> |
: Set scan mode. The default is the Progressive Scan Mode system setting (interlace or progressive). | : Set scan mode. The default is the Progressive Scan Mode system setting (interlace or progressive). | ||
: {| class="wikitable" | : {| class="wikitable" | ||
Line 137: | Line 137: | ||
:: Enable 2x video oversampling (default: auto). Enabling halves the refresh rate. | :: Enable 2x video oversampling (default: auto). Enabling halves the refresh rate. | ||
:: This only works with the Nintendo GameCube Component Video Cable. | :: This only works with the Nintendo GameCube Component Video Cable. | ||
− | ; <code>--ipv4-address=<aaa.bbb.ccc.ddd></code> | + | ; {{anchor|--ipv4-address}}<code>--ipv4-address=<aaa.bbb.ccc.ddd></code> |
: Set static IPv4 address. | : Set static IPv4 address. | ||
− | ; <code>--ipv4-gateway=<aaa.bbb.ccc.ddd></code> | + | ; {{anchor|--ipv4-gateway}}<code>--ipv4-gateway=<aaa.bbb.ccc.ddd></code> |
: Set static IPv4 gateway. | : Set static IPv4 gateway. | ||
− | ; <code>--ipv4-netmask=<aaa.bbb.ccc.ddd></code> | + | ; {{anchor|--ipv4-netmask}}<code>--ipv4-netmask=<aaa.bbb.ccc.ddd></code> |
: Set static IPv4 netmask. | : Set static IPv4 netmask. | ||
− | ; <code>--network</code>, <code>--no-network</code> | + | ; {{anchor|--network|--no-network}}<code>--network</code>, <code>--no-network</code> |
: Enable [[Broadband Adapter]] features (default: yes). | : Enable [[Broadband Adapter]] features (default: yes). | ||
; <code><path></code> | ; <code><path></code> |
Revision as of 01:16, 25 April 2019
Information | |
---|---|
Author(s) | Extrems |
Type | Handheld emulator |
Version | Rolling release |
Licence | Freeware |
Links | |
Main download Extra download | |
Website | |
Discussion | |
Source |
Enhanced mGBA (emGBA) is an enhanced port of the Game Boy Advance emulator, based on Game Boy Interface Standard Edition.
Options
--aspect=<w:h>
- Specify screen aspect ratio. The default is the Progressive Scan Mode system setting (4:3 or 16:9).
--offset=<x:y>
- Set offset. The default is the Screen Position system setting (-32 to +32).
--zoom=<x:y>
- Set zoom. The default is the Game Boy Player Start-up Disc's Screen Size setting (2.0 or 2.375).
--rotate=<0-359>
- Set rotation (default: 0).
--poll=<0-11>
- Set controller polling rate.
0: VSync (most compatible) 1: 1000Hz (default) 2: 500Hz 3: 350Hz 4: 300Hz 5: 250Hz 6: 200Hz 7: 150Hz 8: 150Hz 9: 125Hz 10: 125Hz 11: 100Hz
--cursor=<path>
,--no-cursor
- Load texture palette (default: point.tpl.gz).
--overlay=<path>
,--no-overlay
- Load texture palette (default: frame.tpl.gz).
--overlay-id=<ID>
- Set texture palette index. The default is the Game Boy Player Start-up Disc's Frame setting (0 to 19).
--overlay-scale=<x:y>
- Set texture scale (default: auto).
--filter=<none|scale2x[ex|plus]|eagle2x|scan2x|normal2x|normalnx>
- Set image doubling filter (default: normalnx).
--dither=<none|threshold|bayer8x8|bayer4x4|bayer2x2|cluster8x8|cluster4x4>
- Set dithering algorithm (default: threshold).
--scaler=<nearest|bilinear|oversample|box>
- Set image scaling filter (default: bilinear).
--matrix=<identity|gba|gbc|gbi|nds|palm|psp|vba>
- Set color matrix (default: gbi).
identity: Identity matrix gba: Game Boy Advance (by Pokefan531) gbc: Game Boy Color (by Pokefan531) gbi: Game Boy Interface nds: Nintendo DS (by Pokefan531) palm: Palm Treo 700p (by Pokefan531) psp: PlayStation Portable (by Pokefan531) vba: VisualBoyAdvance-M (by Pokefan531)
--input-gamma=<red[:green[:blue]]>
- Set gamma (default: 2.2).
--output-gamma=<1.0|1.7|2.2>
- Specify screen gamma (default: 2.2).
--contrast=<red[:green[:blue]]>
- Set gain (default: 1.0).
--brightness=<red[:green[:blue]]>
- Set lift (default: 0.0).
--format=<ntsc|pal|pal-m|ntsc-50|pal-60|custom|custom-m|hd60|hd50|hd48|hdcustom>
- Set video format. The default is the Video Mode system setting (ntsc, pal-60, pal-m).
--scan-mode=<[interlace|quasi-interlace|non-interlace|non-progressive|progressive][,clock2x|no-clock2x][,size2x|no-size2x]>
- Set scan mode. The default is the Progressive Scan Mode system setting (interlace or progressive).
interlace: 15 or 18-22kHz interlace quasi-interlace: 15 or 18-22kHz segmented frame non-interlace: 15 or 18-22kHz progressive non-progressive: 31 or 27-33kHz interlace progressive: 31 or 27-33kHz progressive
clock2x
,no-clock2x
- Enable 27MHz pixel clock (default: auto). Enabling doubles the refresh rate for
interlace
modes. Disabling halves the refresh rate forprogressive
modes. - This only works with the Nintendo GameCube Component Video Cable.
size2x
,no-size2x
- Enable 2x video oversampling (default: auto). Enabling halves the refresh rate.
- This only works with the Nintendo GameCube Component Video Cable.
--ipv4-address=<aaa.bbb.ccc.ddd>
- Set static IPv4 address.
--ipv4-gateway=<aaa.bbb.ccc.ddd>
- Set static IPv4 gateway.
--ipv4-netmask=<aaa.bbb.ccc.ddd>
- Set static IPv4 netmask.
--network
,--no-network
- Enable Broadband Adapter features (default: yes).
<path>
- Load ROM.