Audio quality tests

From GC-Forever Wiki
Revision as of 14:13, 23 December 2021 by Extrems (talk | contribs)
Jump to navigation Jump to search

32kHz sample rate

Using MDFourier 1.07d (15-12-2021) with this reference file.

The 32kHz sample rate is most commonly used by licensed software. It is upsampled to 48kHz in hardware prior to final output.

A 15kHz white screen was displayed to induce audible noise.

ASUS PRIME X570-PRO

Using ALC1220 (S1220A).

This sound card serve as our analog reference.

Source Difference Noise floor Time spectrogram
Nintendo Stereo AV Cable
DOL-CPU-11
200px 200px T SP B S1220A Nintendo Stereo AV Cable 32kHz (1).png
Nintendo Stereo AV Cable
DOL-CPU(P)-10
200px 200px T SP B S1220A Nintendo Stereo AV Cable 32kHz (2).png
Generic S-Video Cable
DOL-CPU-11
200px 200px T SP B S1220A Generic S-Video Cable 32kHz.png
HD Retrovision SNES Component Cable
DOL-CPU(P)-10
200px 200px T SP B S1220A HD Retrovision SNES Component Cable 32kHz.png
Bitfunx GameCube Component Cable 200px 200px T SP B S1220A Bitfunx GameCube Component Cable 32kHz.png
GCVideo-DVI v3.1 + Portta HDMI to YPbPr Converter 200px 200px T SP B S1220A GCVideo-DVI v3.1 + Portta HDMI to YPbPr Converter 32kHz.png
GCVideo-DVI v3.1 + Portta HDMI to YPbPr Converter
Sample Rate Hack [1]
200px 200px T SP B S1220A GCVideo-DVI v3.1 + Portta HDMI to YPbPr Converter 32kHz SRH.png

Hauppauge WinTV-HVR-1850

Using CX23888.

Its audio input suffer from internal interference.

Source Difference Noise floor Time spectrogram
Nintendo RF Modulator
DOL-CPU-11
200px 200px T SP B CX23888 Nintendo RF Modulator 32kHz.png
Nintendo Stereo AV Cable
DOL-CPU-11
200px 200px T SP B CX23888 Nintendo Stereo AV Cable 32kHz.png
Generic S-Video Cable
DOL-CPU-11
200px 200px T SP B CX23888 Generic S-Video Cable 32kHz.png

48kHz sample rate

Using MDFourier 1.07d (15-12-2021) with this reference file.

The nominal sample rate is 54MHz÷1124, rather than 54MHz÷1125. This is reflected in the frame duration of the standard equipment test.
The 48kHz sample rate is most commonly used by homebrew software and streaming audio in licensed software.

A 15kHz white screen was displayed to induce audible noise.

ASUS PRIME X570-PRO

Using ALC1220 (S1220A).

This sound card serve as our analog reference.

Source Difference Noise floor Time spectrogram
Nintendo Stereo AV Cable
DOL-CPU-11
200px 200px T SP B S1220A Nintendo Stereo AV Cable 48kHz (1).png
Nintendo Stereo AV Cable
DOL-CPU(P)-10
200px 200px T SP B S1220A Nintendo Stereo AV Cable 48kHz (2).png
Generic S-Video Cable
DOL-CPU-11
200px 200px T SP B S1220A Generic S-Video Cable 48kHz.png
HD Retrovision SNES Component Cable
DOL-CPU(P)-10
200px 200px T SP B S1220A HD Retrovision SNES Component Cable 48kHz.png
Bitfunx GameCube Component Cable 200px 200px T SP B S1220A Bitfunx GameCube Component Cable 48kHz.png
GCVideo-DVI v3.1 + Portta HDMI to YPbPr Converter 200px 200px T SP B S1220A GCVideo-DVI v3.1 + Portta HDMI to YPbPr Converter 48kHz.png
GCVideo-DVI v3.1 + Portta HDMI to YPbPr Converter
Sample Rate Hack [1]
200px 200px T SP B S1220A GCVideo-DVI v3.1 + Portta HDMI to YPbPr Converter 48kHz SRH.png

Hauppauge WinTV-HVR-1850

Using CX23888.

Its audio input suffer from internal interference.

Source Difference Noise floor Time spectrogram
Nintendo RF Modulator
DOL-CPU-11
200px 200px T SP B CX23888 Nintendo RF Modulator 48kHz.png
Nintendo Stereo AV Cable
DOL-CPU-11
200px 200px T SP B CX23888 Nintendo Stereo AV Cable 48kHz.png
Generic S-Video Cable
DOL-CPU-11
200px 200px T SP B CX23888 Generic S-Video Cable 48kHz.png