Using Alternate Contacts for GameCube NTSC-J Region Switch
Posted: Sun Feb 02, 2020 5:02 am
It's been a while since I last frequented the forums. I'm as busy as ever but have gotten some time recently to revisit modding.
I'm looking for some advice for how to approach adding a region switch to an NTSC-J GameCube (DOL-001) without using the R6 contacts. I had an unsuccessful run a few months ago where I burned both R6 pads off by accident. I have successfully done the mod before many years ago on an NTSC-U. I used an old soldering iron (of the wall-plug variety) and, in hindsight, was a little impatient, resulting the situation. I've since collected myself and finally acquired a Hakko FX-888 along with a fine nose tip (0.2mm) to help prevent future mistakes.
The question I'm left with at this point is how to approach selecting alternate contacts for modding the switch in. I'm not sure how to go about verifying which would be best to use. Looking at mmmonkey's old guide there is mention that while other pads are workable that some have issues based on unspecified criteria. The gc-forever wiki page notes the sense traces and, in NTSC-J's case, a requirement for ground but does not point to a preferred contact (other than R6). If you know which might be best I would appreciate the knowledge. Otherwise resources for figuring this out would be great as well.
I'm looking for some advice for how to approach adding a region switch to an NTSC-J GameCube (DOL-001) without using the R6 contacts. I had an unsuccessful run a few months ago where I burned both R6 pads off by accident. I have successfully done the mod before many years ago on an NTSC-U. I used an old soldering iron (of the wall-plug variety) and, in hindsight, was a little impatient, resulting the situation. I've since collected myself and finally acquired a Hakko FX-888 along with a fine nose tip (0.2mm) to help prevent future mistakes.
The question I'm left with at this point is how to approach selecting alternate contacts for modding the switch in. I'm not sure how to go about verifying which would be best to use. Looking at mmmonkey's old guide there is mention that while other pads are workable that some have issues based on unspecified criteria. The gc-forever wiki page notes the sense traces and, in NTSC-J's case, a requirement for ground but does not point to a preferred contact (other than R6). If you know which might be best I would appreciate the knowledge. Otherwise resources for figuring this out would be great as well.