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Gamecube Component wiring question

Posted: Thu Apr 10, 2014 10:45 am
by akira
I could use some expert help on this.

i have a working AlmostWTF cut gamecube motherboard.

System is a pal DOL-CPU(P)-10

I have the waspkey fusion wired up and working with Swiss autoboot
Got the memorycard(A) and sd card(B) wired up

Now i am trying to get VGA working.

I got a Gamecube DSUB Terminal cable and a ebay vga screen

same screen Ashen used here
viewtopic.php?p=11730#p11730
he got vga working just fine, so the screen should be compatible.

In Swiss i force 480p widescreen on some games, the composite video stops and then the ebay screen starts to flicker (backlight goes on and off) and there is no video

i wired them up like this

Image

Image

Image

i wired up the pins from the gamecube digital port : 2, 3, 7, 9, 10, 12, 13, 15, 16, 18

and pin 1 to 3,3v lifting the leg and 10k (big) resisitor

Re: Gamecube Component wiring question

Posted: Thu Apr 10, 2014 12:05 pm
by emu_kidid
Does Swiss itself run in 480p for you? It should be if it's correctly detecting the component/vga cable...

Re: Gamecube Component wiring question

Posted: Thu Apr 10, 2014 12:38 pm
by akira
It only boots into 480p when i connect pin 1 from where the resistor goes to the gamecube digital port pin 1, i dont know if this wire is needed.

but i get no video, funny thing is. when i start Swiss with compsite video, then attach the wire from pin 1 to the resistor on the mx chip (10k resistor to enable vga) it says detected in Swiss info screen.

Re: Gamecube Component wiring question

Posted: Thu Apr 10, 2014 1:31 pm
by novenary
That pin acts as a sense line for progressive compatibility IIRC.

Re: Gamecube Component wiring question

Posted: Thu Apr 10, 2014 4:30 pm
by akira
Do D terminal cables need different wiring?

Re: Gamecube Component wiring question

Posted: Thu Apr 10, 2014 4:36 pm
by novenary
Nope. D-terminal carries component, only the connector changes.

Re: Gamecube Component wiring question

Posted: Thu Apr 10, 2014 5:35 pm
by akira
Guess it's a faulthy cable then.

Pal IPL and component is not the problem?

Re: Gamecube Component wiring question

Posted: Thu Apr 10, 2014 6:08 pm
by novenary
Not that either. But before saying it's faulty do more testing. It would suck that a $150 cable is faulty. :/

Re: Gamecube Component wiring question

Posted: Thu Apr 10, 2014 10:27 pm
by megalomaniac
akira wrote: In Swiss i force 480p widescreen on some games, the composite video stops and then the ebay screen starts to flicker (backlight goes on and off) and there is no video
Composite???

Re: Gamecube Component wiring question

Posted: Fri Apr 11, 2014 8:54 am
by akira
Yes composite, the gamecube boots up with only composite working, in swiss when I start a game. I change the settings of this game to force 480p widescreen.
the game starts and the composite video goes black and the lcd starts flickering with no video.

I wired a vga connector to the video output the the mx chip, but no display on my pc whatsoever. Just says, no vga cable connected.

Re: Gamecube Component wiring question

Posted: Fri Apr 11, 2014 10:26 am
by novenary
Swiss itself should switch to 480p automatically if the component cable is plugged in IIRC.

Re: Gamecube Component wiring question

Posted: Tue Apr 15, 2014 5:59 am
by akira
Could someone verify me what points I needs to solder up FROM the Digital port of the gamecube?
I have wired up

1, 2, 3, 7, 9, 10, 12, 13, 15, 16, 18

And I wired up Ground and 3.3V

Thanks

Re: Gamecube Component wiring question

Posted: Thu Apr 17, 2014 5:39 pm
by akira
Anyone?? I also tried soldering directly to the AVE P DOL chip, using Megalomaniac diagram

Image

No difference.

Re: Gamecube Component wiring question

Posted: Thu Apr 17, 2014 7:33 pm
by megalomaniac
post a pic of your boards..
make sure its a good clean pic very close up...

make sure you dont have wire porn all over the place tangled up because that makes it harder to analyze the issue...

Re: Gamecube Component wiring question

Posted: Fri Apr 18, 2014 4:18 am
by Ashen
Eh, this might sound silly. But you are switching to VGA input on your LCD board after forcing to progressive right?

Re: Gamecube Component wiring question

Posted: Fri Apr 18, 2014 7:27 am
by novenary
Ashen wrote:Eh, this might sound silly. But you are switching to VGA input on your LCD board after forcing to progressive right?
This question has been bothering me too. :P It sounded so obvious that I didn't dare asking though.

Re: Gamecube Component wiring question

Posted: Fri Apr 18, 2014 11:10 am
by akira
Thanks for the feedback guys!

I have composite connected to a different lcd, and the ebay screen on VGA mode.

I tested the vga from my laptop on the lcd, and confirmed working.

Ill redo the soldering to something neat, if I could only get the answers to the following questions

1. I only need to wire up the following :

VDATA 0 to VDATA 7
CLK SELECT
54MHZ
GND
3.3V

I don't need to wire Sense or 27Mhz?

Re: Gamecube Component wiring question

Posted: Fri Apr 18, 2014 11:26 am
by novenary
I'd wire all the signals. If you don't wire sense you won't actually get 480p.

Re: Gamecube Component wiring question

Posted: Mon Apr 28, 2014 12:18 pm
by akira
Well to clear things, the screen I bought just didn't support 480p. They claimed it did, even with windows set to 640x480 60hz It didn't show anything.
800x600 worked fine though.

I got another screen and it is working fine now...

Also I had to add more proper grounding and 3.3v wire was to thin, thickening those wire started the mx chip to start working..

Kinda strange cause I looked at other portables with component and they just used regular wire..

Re: Gamecube Component wiring question

Posted: Mon Apr 28, 2014 5:32 pm
by novenary
Heh, at least it works now, that's nice. ;)

Re: Gamecube Component wiring question

Posted: Tue Apr 29, 2014 10:08 am
by akira
And I was almost giving up and wanted to go the composite route..

Happy as can be :)