Search found 8 matches
- Tue Feb 11, 2025 1:52 am
- Forum: Game Hacking
- Topic: Fire Emblem: Path of Radiance (GCN/WIIRD/PAL)
- Replies: 37
- Views: 50631
Re: Fire Emblem: Path of Radiance (GCN/WIIRD/PAL)
Awesome as always, Ralf! I think that covers all the bases for maniac mode. In combination with your adjustments and replacing some in-game files with NTSC-J variants (to restore enemy numbers and shop stuff), people can have a customizable maniac mode playthrough alongside some nice QoL options! It...
- Sun Feb 09, 2025 7:51 pm
- Forum: Game Hacking
- Topic: Fire Emblem: Path of Radiance (GCN/WIIRD/PAL)
- Replies: 37
- Views: 50631
Re: Fire Emblem: Path of Radiance (GCN/WIIRD/PAL)
Lolol got it, thank you!
- Sun Feb 09, 2025 6:34 am
- Forum: Game Hacking
- Topic: Fire Emblem: Path of Radiance (GCN/WIIRD/PAL)
- Replies: 37
- Views: 50631
Re: Fire Emblem: Path of Radiance (GCN/WIIRD/PAL)
Oh, it was just me not realizing that the code was dependent on "Battle off" being activated in the debug menu lol. Something I noticed with your Replace Hard with Maniac code is that it seems to not include the +15 crit bonus for berserkers, snipers, and swordmasters on their stats. Unlik...
- Mon Jan 27, 2025 9:17 am
- Forum: Game Hacking
- Topic: Fire Emblem: Path of Radiance (GCN/WIIRD/PAL)
- Replies: 37
- Views: 50631
Re: Fire Emblem: Path of Radiance (GCN/WIIRD/PAL)
Much appreciated, Ralf! With the battle calculation, I didn't even think about the laguz bonus. Figured they were just linked to promoted calculations lol. Also good to know where the international class crit bonuses are if anyone wants to remove it. Honestly, I should have tested the effects of Bat...
- Sun Jan 26, 2025 12:31 am
- Forum: Game Hacking
- Topic: Fire Emblem: Path of Radiance (GCN/WIIRD/PAL)
- Replies: 37
- Views: 50631
Re: Fire Emblem: Path of Radiance (GCN/WIIRD/PAL)
No problem! Ohhh, good to know that's the true formula. Basically got the right answer with the wrong reasoning lol Another thing I was wondering about is somewhat related to your Skip Combat Animation code. Is there a way to put in the command line for "Battle Debug Menu > Display > Battle off...
- Sat Jan 25, 2025 4:17 am
- Forum: Game Hacking
- Topic: Fire Emblem: Path of Radiance (GCN/WIIRD/PAL)
- Replies: 37
- Views: 50631
Re: Fire Emblem: Path of Radiance (GCN/WIIRD/PAL)
So with your info, I was able to figure out a couple of things! The v2 fix was causing an overall decrease in exp gain compared to the jpn version of the game. I thought maybe it was my modified iso at fault, but it appeared on a clean iso as well. After some testing, it was v2's "041F5498 3860...
- Tue Jan 21, 2025 5:54 am
- Forum: Game Hacking
- Topic: Fire Emblem: Path of Radiance (GCN/WIIRD/PAL)
- Replies: 37
- Views: 50631
Re: Fire Emblem: Path of Radiance (GCN/WIIRD/PAL)
You are so awesome for this, dude! Thanks so much!
- Sun Dec 22, 2024 11:19 pm
- Forum: Game Hacking
- Topic: Fire Emblem: Path of Radiance (GCN/WIIRD/PAL)
- Replies: 37
- Views: 50631
Re: Fire Emblem: Path of Radiance (GCN/WIIRD/PAL)
Hi Ralf, thank you for the codes!
Is there a way to edit certain values of the game's experience calculation from battle (such as mode bonus, thief bonus, etc.)? My aim is to have the leftover maniac mode resemble the jp version's just a bit more with exp gain.
Is there a way to edit certain values of the game's experience calculation from battle (such as mode bonus, thief bonus, etc.)? My aim is to have the leftover maniac mode resemble the jp version's just a bit more with exp gain.
