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               Speed Pong 4p
                   by
                Johloemoe
                 23.6.2003
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Hi Guys!

I changed the Pong Demo by DesktopMan and added some additional Functions to it, yust to test my skills and the compiler...


1. Whats that damn game about?

Well its not only Pong, its SpeedPong, which is a bit different... 
So if you dont know what Pong is you better go sit in a corner... ;)

2. What the heck is the difference between Pong and "Speed ong 4p" ???

Well in Pong (and in DesktopMans demo) you have TWO Lines and one Ball fighting... In SpeedPong 4p (TM) you have 4 lines and 2 balls, and... every 60 frames the balls are goign to move 50% faster...

3. How to use it??
Well, first upload it with a PSO Upload Util to your GC.
Then you HAVE TO have 4 contollers and, of course, 4 Players to play.
You play with the analog stick (that gray thing on the left side of your controller), move it up and down to move your paddle... Player one has a special function only for him ;) ... with the Start Button, he can reset the game... 

4. Your Graphics are ugly!
Yep that arent Graphics, just colors, cuz I have no tool to convert a RGB image to a YcbYcr image header file... If you got such a thing mail it to me plz!!

5. Credits

Coded by Johloemoe
Thanks to: DesktopMan (for most of the code ;) )
           Titanik for the great doc
           Peter from consoledev.de for PAD
           Costis 
           Terrance| from gamefreax.de
           Torlus for the GCC
           #gcdev on EFnet for helping me and answering my silly questions!!
           Anybody else I might have forgotten
           Any GC-coder out there!!

any comments: Johloemoe@gmx.net
 
