I noticed that the emulator only recognizes Classic Controller inputs on the menu, while in-game, only the analog stick works (no buttons, no dpad). Curiously enough, Gamecube controller works with both analog/dpad on the cube, but only dpad works on the Wii.
When compiling emukidid's fork, I have tried reusing some code from the NeoCDWii variant, but some things break other.
https://github.com/emukidid/neogeo-cd-r ... ut/input.c
I managed to fix some other minor annoyances, only gripes left are this and the always on bilinear filtering. Some knowledgeable help could be used with this input shenanigans. Thanks in advance!
NeoCD input.c problem
Re: NeoCD input.c problem
The GameCube controller's analog stick doesn't work properly either. Try doing a diagonal in Aero Fighter and you'll see the difference for DPad.
Re: NeoCD input.c problem
Never mind. The problem seems to be in my analog stick.