Quake for the Nintendo Gamecube 25-03-2010
Quake for the Nintendo Gamecube 25-03-2010
Quake for the Nintendo Gamecube.
Compiled r207 for Nintendo Gamecube by emu_kidid,
on 25th of March 2010.
Original source:
http://code.google.com/p/quake-gamecube/
Installation:
1. Extract the contents of the archive to the root of your SD card
2. Place pak0.pak into the ID1 folder
3. Boot Quake.dol using your favourite method
Changes for this build:
- Add SDHC SDGecko support
- Updated to compile with latest devkitPPC/libOGC
Todo:
- Port GX Hardware rendering from Wii version
- Use libFAT
Download Source
Compiled r207 for Nintendo Gamecube by emu_kidid,
on 25th of March 2010.
Original source:
http://code.google.com/p/quake-gamecube/
Installation:
1. Extract the contents of the archive to the root of your SD card
2. Place pak0.pak into the ID1 folder
3. Boot Quake.dol using your favourite method
Changes for this build:
- Add SDHC SDGecko support
- Updated to compile with latest devkitPPC/libOGC
Todo:
- Port GX Hardware rendering from Wii version
- Use libFAT
Download Source
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- Posts: 23
- Joined: Wed Apr 14, 2010 5:28 pm
Re: Quake for the Nintendo Gamecube 25-03-2010
Awesome! Thanks emu_kidid, going to go try it out now
Re: Quake for the Nintendo Gamecube 25-03-2010
Could you add DVD loading support ? I can't load from SD.
Re: Quake for the Nintendo Gamecube 25-03-2010
Is this a pal only release? On my ntsc cube, the picture is black and white and constantly rolling, which has happened with other pal only programs.
Re: Quake for the Nintendo Gamecube 25-03-2010
I didn't try it on a NTSC cube, I'll have to release another version soon.
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- Posts: 2
- Joined: Mon Jun 28, 2010 11:03 pm
Re: Quake for the Nintendo Gamecube 25-03-2010
Same here. On my NTSC cube it does the same thing. Great effort tho! Nice to see homebrew still live and welljeremy654 wrote:Is this a pal only release? On my ntsc cube, the picture is black and white and constantly rolling, which has happened with other pal only programs.
Re: Quake for the Nintendo Gamecube 25-03-2010
Same Here . #emu_kidd , you dont have a version for NTSC Gamecube ??? or its something in the source code , if exist a method to force to NTSC , you can say us please ???
Re: Quake for the Nintendo Gamecube 25-03-2010
Is the multiplayer working with the BBA?
Re: Quake for the Nintendo Gamecube 25-03-2010
doubtful - but feel free to try.
- MarioMania
- Posts: 147
- Joined: Sun Nov 10, 2013 6:40 am
Re: Quake for the Nintendo Gamecube 25-03-2010
Can you burn this on a Mini DVD-R as a ISO?
Re: Quake for the Nintendo Gamecube 25-03-2010
Does it work from Slot B? 'Cause I can't run it - It always shows me an error about missing files (all files are in proper place, names of files are written uppercase).
- megalomaniac
- Posts: 2480
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Re: Quake for the Nintendo Gamecube 25-03-2010
what type of SD card are you using?
no support for SDHC SDXC
no support for SDHC SDXC
>>> BadAssConsoles.com <<<emu_kidid wrote: beer is like WD40 for megalomaniac's brain, gets the gears moving
Re: Quake for the Nintendo Gamecube 25-03-2010
Oh I see. I'll check with regular SD (up to 2GB).megalomaniac wrote:what type of SD card are you using?
no support for SDHC SDXC
Re: Quake for the Nintendo Gamecube 25-03-2010
Same here, only slot A.
Also, I do not use newest version as the newest one didn't work, guess it's Wii-only.
Also, I do not use newest version as the newest one didn't work, guess it's Wii-only.
Take a look at my YouTube channel - totally dedicated to retro shooters