Is there a way to change Horizontal Scaling similar to Swiss?
Posted: Sun Apr 25, 2021 1:33 am
I've been looking to see if I can find something similar to this but it doesn't seem like there are any options. An example for this is let's say I want to play Ocarina of Time on VC. Apparently just like the gamecube version, the game's default progressive resolution is set to 704x480 according to GCVideo, which isn't correct and causes half/blended pixels horizontally in some columns, which is VERY apparent if playing on a VGA CRT. This can be fixed on the Gamecube version by forcing horizontal scale to 1:1 through Swiss, but there doesn't seem to be a way to do this on Wii with the virtual console version. I asked someone to check the WiiVC version on their WiiDual because I'm in the process of building myself a WiiHDMI and it has the same resolution instead of 640, so even if you used the 480p patch, it helps but that's only one of the issues fixed, now it's video patching to force the horizontal rendering to the correct resolution.