Hey Adro, as a learning experience I tried fulfilling your request. Hopefully you're using the NTSC version cause I made a Gecko code for that which you can find here.
Search found 6 matches
- Tue Jan 05, 2021 5:46 am
- Forum: Game Hacking
- Topic: Mario Kart: Double Dash (GCN/AR/PAL)
- Replies: 326
- Views: 452223
- Tue Jan 05, 2021 5:42 am
- Forum: Game Hacking
- Topic: Mario Kart: Double Dash (GCN/WIIRD/NTSC-U)
- Replies: 172
- Views: 857383
Re: Mario Kart: Double Dash (GCN/WIIRD/NTSC-U)
Code: Select all
No BGM During Races
0419f170 38030000
- Tue Dec 15, 2020 9:42 pm
- Forum: Game Hacking
- Topic: Mario Kart: Double Dash (GCN/AR/PAL)
- Replies: 326
- Views: 452223
Re: Mario Kart: Double Dash (GCN/AR/PAL)
So here is a test I did Ralf that I hope might help. All players must have the same screen mode (fullscreen or split-screen) in netplay. I don't think that it's possible to mix different screen modes without desyncing the game. Ralf, I think the video is trying to highlight that the behavior of the...
- Fri Dec 11, 2020 5:56 am
- Forum: Game Hacking
- Topic: Mario Kart: Double Dash (GCN/AR/PAL)
- Replies: 326
- Views: 452223
Re: Mario Kart: Double Dash (GCN/AR/PAL)
Hey Ralf, did some testing on the fullscreen codes and unfortunately ran into problems with desyncs. As soon as a race loads Dolphin will place a desync warning in the chat, but that's to be expected with the different AR codes active. With just a few races of empirical evidence the actual problems ...
- Thu Dec 10, 2020 9:54 pm
- Forum: Game Hacking
- Topic: Mario Kart: Double Dash (GCN/AR/PAL)
- Replies: 326
- Views: 452223
Re: Mario Kart: Double Dash (GCN/AR/PAL)
Kart 1: Fullscreen (Multi-Player GP/VS Modes - Netplay) [Ralf] 6RY5-JH5E-89EFU 70PB-XKA1-78Z06 5PFW-BEGZ-H4K4U 73DJ-ETX9-UNJ8E TNWH-QNDY-3QGPB 4WQ2-KN46-AARHF 5TGY-9C4Q-28RDC WEW9-14W7-0X4QV 52VK-04BR-6NCB0 3KZP-7WPJ-D45Y3 Kart 2: Fullscreen (Multi-Player GP/VS Modes - Netplay) [Ralf] EV32-KU92-UH3...
- Tue Dec 08, 2020 11:42 pm
- Forum: Game Hacking
- Topic: Mario Kart: Double Dash (GCN/AR/PAL)
- Replies: 326
- Views: 452223
Re: Mario Kart: Double Dash (GCN/AR/PAL)
Hey Ralf! You're seriously the king of MKDD assembly. This is incredible work. Is it possible to create "anti-splitscreen" codes to use over netplay? The top 4 codes (here) for Kirby Air Ride allow you to disable rendering the other cameras in a splitscreen game and instead have the select...