Search found 18 matches
Re: Viper GC
Hey guys, i was able to check the usb adapter from my Viper again and a friend of mine connected the usb adapter to a logic analyzer. He found out the pin 1 have no voltage and no tx/rx signals on pin2/3 of the flat flex. Now comes the important part! If i could get the configuration files/data from...
- Thu Jul 08, 2021 7:33 am
- Forum: Modchips
- Topic: [solved] Viper GC Extreme Blackscreen after DVD Update to Cobra 2.1
- Replies: 3
- Views: 9283
Re: [solved] Viper GC Extreme Blackscreen after DVD Update to Cobra 2.1
ok guys, quick response here. A friend of mine has a viper gc extreme, i was able to test everything out and it is a faulty usb adapter. Neither Cobra Manager or Viper Flasher USB are not working with my USB Adapter. With the USB Adapter of my friend it works perfectly and i could flash the viper ag...
- Thu Jun 17, 2021 9:19 am
- Forum: Softmods
- Topic: Setting up network for PSOLoad [Resolved]
- Replies: 6
- Views: 13506
Re: Setting up network for PSOLoad
Hey, yeah the Gamecube needs a specific setup in order to communicate with the network. The IP Adress you need is: 192.168.1.32 You cannot change the GC ip adress, it is static - so you need to change your network settings. Modern Routers are set to 192.168. 0 .1 these days. So you need to change it...
- Tue Jun 15, 2021 7:48 am
- Forum: Modchips
- Topic: [solved] Viper GC Extreme Blackscreen after DVD Update to Cobra 2.1
- Replies: 3
- Views: 9283
Re: Viper GC Extreme Blackscreen after DVD Update to Cobra 2.1
Anyone around here who can help me troubleshooting? In the meantine i've tried a Win XP Laptop but it doesnt work neither. CobraManager and the Cobra USB Flash Tool says no connection. So what can cause the Blackscreen when the Viper Chip is plugged in? maybe it was a bad burned dvd when i recently ...
- Mon Mar 01, 2021 11:15 am
- Forum: Modchips
- Topic: IPLboot on Qoob pro doesnt work
- Replies: 12
- Views: 17611
Re: IPLboot on Qoob pro doesnt work
with iplboot you need the swiss.dol renamed as ipl.dol on the root of your sd card....
no need for any howto
no need for any howto
Re: Qoob Chip
netcat on port 4000 as i recall. H ey emu_kidid can you explain that a lil bit more? I’m not able to update my Qoob sx via network. Creating backups work over network with BBA. On netcat I’m using this: nc.exe 192.168.1.32 4000 -q 0 < iplboot_xz.elf Im using this version of netcat: https://github.c...
- Fri Feb 05, 2021 6:34 am
- Forum: Modchips
- Topic: [solved] Viper GC Extreme Blackscreen after DVD Update to Cobra 2.1
- Replies: 3
- Views: 9283
[solved] Viper GC Extreme Blackscreen after DVD Update to Cobra 2.1
Hey folks, i received a Viper GC Extreme Chip. The updating process to Cobra 2.1 with a DVD ends up with "Update successful" but after a restart the screen stays black. From now on i start up the Gamecube and it boots right into a blackscreen. So i started to get the USB connection but i'm...
- Mon Apr 20, 2020 10:08 am
- Forum: Modchips
- Topic: XenoShell Custom Green Splash Screen after XenoGC Port
- Replies: 19
- Views: 18089
Re: XenoShell Custom Green Splash Screen after XenoGC Port
Yeah, but this files are only from the official fork. If you want to create a hex build for atmega328 you have to compile it. there is no per-built hex file for it.
The other hex files are untouched from the official fork.
The other hex files are untouched from the official fork.
- Sun Apr 19, 2020 3:57 pm
- Forum: Modchips
- Topic: XenoShell Custom Green Splash Screen after XenoGC Port
- Replies: 19
- Views: 18089
Re: XenoShell Custom Green Splash Screen after XenoGC Port
You have to compile the hex file and you have to Flash it to a atmega328 i.e Arduino Pro Mini. It does not work on a Atmega8/8L. XenoShell 1.05 is working Fine, but the XenoShell Custom isnt. So no one is writing Code in assembly anymore and i cant find one who is willing to help me out. The Driveco...
- Fri Feb 28, 2020 8:36 am
- Forum: Modchips
- Topic: XenoShell Custom Green Splash Screen after XenoGC Port
- Replies: 19
- Views: 18089
Re: XenoShell Custom Green Splash Screen after XenoGC Port
I suppose the payloads in game exploits rely on some routines that are in the GC's rom, as they just load data from a memcard, then run this code, thus, are smaller than the forwarders to USB-EXI/SD cards that have to embed specific code to support any device structure/FAT format that are not nativ...
- Thu Feb 27, 2020 10:08 am
- Forum: Modchips
- Topic: XenoShell Custom Green Splash Screen after XenoGC Port
- Replies: 19
- Views: 18089
Re: XenoShell Custom Green Splash Screen after XenoGC Port
Thanks for that offer! I appreciate that. so the isolated payload code to run a .gci forwarder off the MC should fit in the additionnal memory you have in the 328. But that means i need to have the 007:AUF Disc right? So i want to trageting that EVERY Original Disc can Load that "isolated paylo...
- Thu Feb 27, 2020 6:33 am
- Forum: Modchips
- Topic: XenoShell Custom Green Splash Screen after XenoGC Port
- Replies: 19
- Views: 18089
Re: XenoShell Custom Green Splash Screen after XenoGC Port
Thanks for that Answer. Yeah i thought, that a maintained Open Source Project for our beloved Gamecube should be a great Deal these Days. Most Modchips are closed Source. I check if i can create a DOL that works in standalone. Can i post it here and you check it? But keep in Mind that it is the Xeno...
- Tue Feb 25, 2020 12:26 pm
- Forum: Modchips
- Topic: XenoShell Custom Green Splash Screen after XenoGC Port
- Replies: 19
- Views: 18089
Re: XenoShell Custom Green Splash Screen after XenoGC Port
I checked several Settings with the XenoShell and compiled it but it was not successful. No one who can help me out or want to make ongoing development on the XenoGC? Keep in Mind, that this Port has a faster Drive Patch than the original one on the Atmega8! 8-) Feel free to contact me, check out th...
- Mon Feb 10, 2020 8:21 am
- Forum: Modchips
- Topic: my attempt to make a xenogc modchip
- Replies: 14
- Views: 12279
Re: my attempt to make a xenogc modchip
Here are the parametics for the AT88
https://www.microchip.com/wwwproducts/en/ATmega88
and he AT8:
https://www.microchip.com/wwwproducts/en/ATmega8
i dont think it works without some adaptations cause its in definition not the same Chip
https://www.microchip.com/wwwproducts/en/ATmega88
and he AT8:
https://www.microchip.com/wwwproducts/en/ATmega8
i dont think it works without some adaptations cause its in definition not the same Chip
- Mon Feb 10, 2020 7:59 am
- Forum: Modchips
- Topic: XenoShell Custom Green Splash Screen after XenoGC Port
- Replies: 19
- Views: 18089
Re: XenoShell Custom Green Splash Screen after XenoGC Port
I changed the name of the thread. I think it's clearer now what this is all about. And... icontinued my work on that Chip :-) i compiled the XenoShell Custom from the original Fork an added it to the ported XenoGC. I can now reproduce the Failure i get when booting into the XenoShell Custom. On the ...
- Tue Jan 28, 2020 1:42 pm
- Forum: Modchips
- Topic: XenoShell Custom Green Splash Screen after XenoGC Port
- Replies: 19
- Views: 18089
Re: Need Debugging help on the Great Gamecube / XenoGC
The Chip we are using is a Atmega328 and the Flash Memory is 32kb. Its way bigger than the XenoGC Code on the Atmega8 (8kb) but to small for the iplboot. it is conceivable that someone can write a new Shell that fits the 32kb Flash perfectly from the Atmega328. (but thats only an Addition) First of ...
- Tue Jan 21, 2020 7:05 pm
- Forum: Modchips
- Topic: XenoShell Custom Green Splash Screen after XenoGC Port
- Replies: 19
- Views: 18089
Re: Need Debugging help on the Great Gamecube / XenoGC
Additional information for the Devs and everyone who is interested: Actually the Main issue is that the XenoShell Payload is not working properly. We need someone who can check the Code from the XenoShell and take a look behind if there is something wierd. Additionally we can check if there is a way...
- Tue Jan 21, 2020 8:38 am
- Forum: Modchips
- Topic: XenoShell Custom Green Splash Screen after XenoGC Port
- Replies: 19
- Views: 18089
XenoShell Custom Green Splash Screen after XenoGC Port
Hello gc-forever Community, i would like to share an Open Source Project for the XenoGC but it is not already finished. I need aknowledge for Debugging on the Gamceube. A talented Friend of mine and me have ported the XenoGC Modchip to a Microcontroller Board that is cheap and easy to get. Things ar...