Search found 106 matches

by Ichiyanagi2
Mon Jun 26, 2017 10:24 am
Forum: Game Hacking
Topic: Sonic Gems Collection (GCN/ARM/NTSC-U)
Replies: 8
Views: 9503

Re: Sonic Gems Collection (GCN/RAW/NTSC-U)

Might be just me, but your codes for Super Sonic don't appear to be working (Sonic the Fighters).
by Ichiyanagi2
Fri Oct 28, 2016 10:28 am
Forum: Game Hacking
Topic: Pokemon XD: Gale of Darkness (GCN/WIIRD/NTSC-U)
Replies: 49
Views: 68028

Re: Pokemon XD: Gale of Darkness (GCN/WIIRD/NTSC-U)

Hey, Ralf? How does the Protect/Detect enabler work? Does it allow permanent Protect Status on one Pokemon or what?
by Ichiyanagi2
Tue Jun 07, 2016 1:31 am
Forum: Game Hacking
Topic: Paper Mario: The Thousand Year Door (GCN/WIIRD/NTSC-U)
Replies: 502
Views: 627938

Detailed Item Base Struct Breakdown

Ralf, feel free to correct me if I'm wrong on this one, but I'm confident that I am right... but, I've decided to construct a little chart for easier access... Item Base Struct Address = [ItemID * 0x28 + 0x803108CC] Item BSA + 0x11 = FP Needed to Use (If Applicable) e.g., Fire Drive [0xFC * 0x28 + 0...
by Ichiyanagi2
Thu Apr 14, 2016 9:16 am
Forum: Game Hacking
Topic: Paper Mario: The Thousand Year Door (GCN/WIIRD/NTSC-U)
Replies: 502
Views: 627938

Re: Paper Mario: The Thousand Year Door (GCN/WIIRD/NTSC-U)

Hey, Ralf? When it comes to modification of items and attacks and their scripts, can you post their starting positions or give a calculation (e.g., 0x84 * 0x??????? = 0036675B for the chance of burning and 0x84 * 0x??????? = 0036675C for the duration of burning for the Fire Flower)?
by Ichiyanagi2
Fri Oct 30, 2015 4:33 am
Forum: Game Hacking
Topic: Pokémon Colosseum/XD buffer overflow exploit
Replies: 7
Views: 10830

Re: Pokémon Colosseum/XD buffer overflow exploit

So, basically it's like a debug menu? From the image I'm seeing, I'm gathering this doesn't work on Gecko OS Mod.
by Ichiyanagi2
Fri Oct 30, 2015 2:03 am
Forum: Game Hacking
Topic: Pokémon Colosseum/XD buffer overflow exploit
Replies: 7
Views: 10830

Re: Pokémon Colosseum/XD buffer overflow exploit

In detail, what exactly does the Buffer Overflow do? Does it allow codes, absurdly long names, or what?
by Ichiyanagi2
Tue Oct 06, 2015 8:21 pm
Forum: Game Hacking
Topic: Pokemon XD: Gale of Darkness (GCN/WIIRD/NTSC-U)
Replies: 49
Views: 68028

Evolution Editing Tutorial.

Alright, gang... learning from Ralf himself on how to hack, I think it's finally time I teach you the art of Evolution hex editing. For today's example, we're going to make a Metapod evolve as a Butterfree at Lv. 6, learn how to make it evolve into a Scyther at Lv. 10 instead of Butterfry. There are...
by Ichiyanagi2
Tue Oct 06, 2015 4:54 pm
Forum: Game Hacking
Topic: Pokemon XD: Gale of Darkness (GCN/WIIRD/NTSC-U)
Replies: 49
Views: 68028

Re: Pokemon XD: Gale of Darkness (GCN/WIIRD/NTSC-U)

Thanks,will try them soon.but it may be awhile before i can post the results as i am using my mothers PC(she wants back on it)lol If THOSE don't work, I have one last code for you... Evolve Feebas w/Water Stone [Ichiyanagi2] 02B5A22E 00000700 02B5A230 00000061 Now I know why it wasn't evolving... i...
by Ichiyanagi2
Tue Oct 06, 2015 4:19 pm
Forum: Game Hacking
Topic: Pokemon XD: Gale of Darkness (GCN/WIIRD/NTSC-U)
Replies: 49
Views: 68028

Re: Pokemon XD: Gale of Darkness (GCN/WIIRD/NTSC-U)

no it doesnt seem to work;I changed the XX to '08' to evolve feebass at level 8 and now he is level 11,and still has not evovled and why are the rest of the similar codes 2 lines and this one is 1 line: Graveler Evolve LV 32 02B4819A 00000400 02B4819C 00000020 Feebas Evolve At LV 8 04B5A22E 0400000...
by Ichiyanagi2
Tue Oct 06, 2015 9:27 am
Forum: Game Hacking
Topic: Pokemon XD: Gale of Darkness (GCN/WIIRD/NTSC-U)
Replies: 49
Views: 68028

Re: Pokemon XD: Gale of Darkness (GCN/WIIRD/NTSC-U)

Mage16 wrote:Thanks a bunch,amigo! This will prove much helpful! :D
No problem. Let me know if it worked.
by Ichiyanagi2
Mon Oct 05, 2015 2:16 pm
Forum: Game Hacking
Topic: Pokemon XD: Gale of Darkness (GCN/WIIRD/NTSC-U)
Replies: 49
Views: 68028

Re: Pokemon XD: Gale of Darkness (GCN/WIIRD/NTSC-U)

could i get a code to evolve Feebass,something like these codes on page 1? Sure... Equation: 0x148 * 0x0124 + 0x4B42C0E = 0x4B5A22E (That's the Pokemon's ID in bold. I'll do a tutorial on this later...) Feebas evolves into Milotic at Lv. XX [Ichiyanagi2] 04B5A22E 040000XX XX is the level you want t...
by Ichiyanagi2
Sat Oct 03, 2015 9:58 am
Forum: Game Hacking
Topic: Pokemon XD: Gale of Darkness (GCN/WIIRD/NTSC-U)
Replies: 49
Views: 68028

Showing EV Points/Exp. All

I was wondering... is it possible to make a code that shows the EV points a Pokemon has earned? Like say, in the Attack slot, there's a 4 in there rather than the Pokemon's Attack Stat, and that shows the Pokemon has earned 4 EV points? And what about a code for Exp. Points like "Entire party g...
by Ichiyanagi2
Mon Aug 17, 2015 10:10 pm
Forum: Game Hacking
Topic: Crash Bandicoot: The Wrath of Cortex (GCN/WIIRD/NTSC-U)
Replies: 7
Views: 7510

Nitro-like Body Slam/Nitro Immunity/Destroying all of a certain crate

Hey, Ralf. I had three ideas: Would it be possible to modify Crash's body slam to produce a Nitro/TNT explosion? Or, how about being able to touch Nitro like they were normal crates without needing to sneak and/or Nitro immunity? And, How about destroying every crate in a group (i.e., Press L to des...
by Ichiyanagi2
Sat Aug 15, 2015 4:21 pm
Forum: Game Hacking
Topic: Crash Bandicoot: The Wrath of Cortex (GCN/WIIRD/NTSC-U)
Replies: 7
Views: 7510

Crash Always Dashing?

Hey, Ralf? Can you make a code where Crash always runs, regardless of whether or not the Crash Dash power up is collected/being used?
by Ichiyanagi2
Tue Aug 11, 2015 10:08 pm
Forum: Game Hacking
Topic: Paper Mario: The Thousand Year Door (GCN/AR/PAL)
Replies: 94
Views: 128975

Twister of Nausea

Code: Select all

"Twister of Nausea"/Dizzying Tornado Jump [Ichiyanagi2]:
D3C9-R9RQ-KAQNT
98X9-G4E4-92NXD
by Ichiyanagi2
Tue Aug 11, 2015 10:07 pm
Forum: Game Hacking
Topic: Paper Mario: The Thousand Year Door (GCN/WIIRD/PAL)
Replies: 92
Views: 83220

Twister of Nausea

Code: Select all

"Twister of Nausea"/Dizzying Tornado Jump [Ichiyanagi2]:
0236049C 00006403
by Ichiyanagi2
Tue Aug 11, 2015 10:05 pm
Forum: Game Hacking
Topic: Paper Mario: The Thousand Year Door (GCN/AR/NTSC-U)
Replies: 92
Views: 138778

Twister of Nausea

Code: Select all

"Twister of Nausea"/Dizzying Tornado Jump [Ichiyanagi2]:
P5KB-64WH-XZQ7B
J9CQ-ABC5-F2B3T
by Ichiyanagi2
Tue Aug 11, 2015 10:04 pm
Forum: Game Hacking
Topic: Paper Mario: The Thousand Year Door (GCN/WIIRD/NTSC-U)
Replies: 502
Views: 627938

Twister of Nausea

You know what I always thought made a lick of sense? Well, Tornado Jump should have the ability to dizzy... with this code, today, you can do just that.

Code: Select all

"Twister of Nausea"/Dizzying Tornado Jump [Ichiyanagi2]:
023545EC 00006403
by Ichiyanagi2
Tue Aug 11, 2015 9:49 pm
Forum: Game Hacking
Topic: Sonic Adventure DX: Director's Cut (GCN/WIIRD/NTSC-U)
Replies: 9
Views: 12332

Super Sonic Questions.

If you do look into it, Ralf, I have a few... questions for you. Question 1: "Super Sonic is usually activated by jumping in the air after collection 50 Rings. If possible, would you implement something like this, i.e. Jump in mid-air, press B and Sonic becomes Super Sonic, only in the Super So...
by Ichiyanagi2
Fri Aug 07, 2015 9:29 pm
Forum: Game Hacking
Topic: Paper Mario: The Thousand Year Door (GCN/AR/PAL)
Replies: 94
Views: 128975

Gales of Toxicity

Code: Select all

"Gales of Toxicity"/Poison Tornado Jump [Ichiyanagi2]
FUK2-VVYJ-ND46V
DH02-33CY-HP692
RN0Y-D97N-Y8N48
by Ichiyanagi2
Fri Aug 07, 2015 9:28 pm
Forum: Game Hacking
Topic: Paper Mario: The Thousand Year Door (GCN/WIIRD/PAL)
Replies: 92
Views: 83220

Gales of Toxicity

Code: Select all

"Gales of Toxicity"/Poison Tornado Jump [Ichiyanagi2]
0236049E 00006405
003604A0 00000003
by Ichiyanagi2
Fri Aug 07, 2015 9:26 pm
Forum: Game Hacking
Topic: Paper Mario: The Thousand Year Door (GCN/AR/NTSC-U)
Replies: 92
Views: 138778

Gales of Toxicity

Code: Select all

"Gales of Toxicity"/Poison Tornado Jump [Ichiyanagi2] (AR NTSC-U)
EM98-794Q-EWXF3
KZ6G-TD38-PWFKP
JZ6X-MWN9-YQU11
by Ichiyanagi2
Fri Aug 07, 2015 9:25 pm
Forum: Game Hacking
Topic: Paper Mario: The Thousand Year Door (GCN/WIIRD/NTSC-U)
Replies: 502
Views: 627938

Gales of Toxicity

Code: Select all

"Gales of Toxicity"/Poison Tornado Jump [Ichiyanagi2] (NTSC-U)
023545EE 00006405
003545F0 00000003
by Ichiyanagi2
Sat May 30, 2015 3:30 pm
Forum: Game Hacking
Topic: Paper Mario: The Thousand Year Door (GCN/AR/PAL)
Replies: 94
Views: 128975

Re: Paper Mario: The Thousand Year Door (GCN/AR/PAL)

Code for PAL Action Replay...

Code: Select all

Piercing Bob-ombast [Ichiyanagi2]:
RM10-HN01-Q0ZMY
AQZP-TM0Q-XAQMT